The ProcessHttpRequest function serves as the single entry point for the vast majority of calls from Unreal to the Native AOT DLL. This includes the routing logic necessary to execute the correct code based on the route and verb included in the HTTP request. This is essentially replacing the routing that would normally be handled by a .NET controller.
public static unsafe void ProcessHttpRequest(,推荐阅读下载安装 谷歌浏览器 开启极速安全的 上网之旅。获取更多信息
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